The Game Master’s Book of Traps, Puzzles and Dungeons: A Punishing Collection of Bone-Crunching Contraptions, Brain-Teasing Riddles and Stamina-Testin

Jeff Ashworth, Hardcover

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The Game Master’s Book of Traps, Puzzles and Dungeons provides GMs with endless options for populating their adventures with challenging riddles, puzzles, spiked pits, Rube Goldberg-style deathtraps and much more – eveything they need to push player character to their limit and bring new levels of excitement (and anxiety) to their game play.

Whether part of a pre-planned adventure or a random encounter, these brain teasers, puzzles and traps will make every dungeon crawl, fortress break-in, or temple sacking that much more fun. GMs will find more than 60 challenging puzzles, 60 unique traps and 50 modular dungeon chambers, each with its own set of possible encoounters, meaning GMs can generate a fully-functional (or completely dilapidated) dungeon in a few rolls of a dice. With intricate technical illustrations, beautifully rendered top-down location maps and three one-shot adventures, written by RPG inflencers including Jasmine Bhullar and the creators of the Three Black Halflings podcast, The Game Master’s Book of Traps, Puzzles and Dungeons is the ideal tool for any GM hoping to put the fun back in fun-geon*.

*not a word.

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Description

Binding Type: Hardcover
Contributors: Jeff Ashworth, Kyle Hilton (Illustrator), Jasmine Bhullar (Contribution by)
Published: 06/21/2022
Publisher: Media Lab Books
ISBN: 9781948174985
Pages: 256
Weight: 2.20lbs
Size: 10.94h x 8.58w x 0.79d

Additional information

Weight2.2 lbs
Dimensions10.94 × 8.58 × 0.79 in